What does this suggestion change/add/remove:
[Rules Regarding SCP-912]
- SCP-912 ruins Rioting/Escape-RP for Class-D although it may not be the focus of the RP, we should also ensure D-Class are allowed fairness. So my suggestions regarding 912 should be that SCP-912 should not be able to actively engage a group of rioting class-d without the presence of a number of combative units so that it doesn't godmode just slaughter Class-D with it's annoying health. I suggest around 2+ Combatives required to actively engage a group of rioting Class-D. (2 Minimum CD rioting. Non-Rioting Class-D or a single class-d rioting can still be stunsticked off course.
This is a massive compromise since my original suggestion was just to get rid of it since it's just a GENSEC juggernaut that powerplays rioting Class-D ruining Roleplay.
But I also ask that:
- 912 be formally informed in it's rules not to use their body to block doorways or protect combatives, as even though it's an SCP with a lot of health to be useful as a shield. It is reasonably against every point in lore to use valuable SCPs as a bodyshield or barricade in a hallway of rioters.
Has something similar been suggested before? If so, why is your suggestion different?:
N/A
Possible Positives of the suggestion (At least 2):
+ Allows more Class-D Enjoyment.
+ Prevents Gary Sue 912 abusing Rioting Class-D whilst there are dead combatives around.
+ 912 is a rather unregulated SCP, so it adds some regulation to an SCP that seems to be just a GENSEC juggernaught.
Possible Negatives of the suggestion:
- 912 may feel less enjoyable if it can't engage with any riot without combatives.. I guess?
Based on the Positives & Negatives, why should this suggestion be accepted:
Because it keeps 912 enjoyable whilst regulating it to make sure it doesn't ruin Class-D RP.
[Rules Regarding SCP-912]
- SCP-912 ruins Rioting/Escape-RP for Class-D although it may not be the focus of the RP, we should also ensure D-Class are allowed fairness. So my suggestions regarding 912 should be that SCP-912 should not be able to actively engage a group of rioting class-d without the presence of a number of combative units so that it doesn't godmode just slaughter Class-D with it's annoying health. I suggest around 2+ Combatives required to actively engage a group of rioting Class-D. (2 Minimum CD rioting. Non-Rioting Class-D or a single class-d rioting can still be stunsticked off course.
This is a massive compromise since my original suggestion was just to get rid of it since it's just a GENSEC juggernaut that powerplays rioting Class-D ruining Roleplay.
But I also ask that:
- 912 be formally informed in it's rules not to use their body to block doorways or protect combatives, as even though it's an SCP with a lot of health to be useful as a shield. It is reasonably against every point in lore to use valuable SCPs as a bodyshield or barricade in a hallway of rioters.
Has something similar been suggested before? If so, why is your suggestion different?:
N/A
Possible Positives of the suggestion (At least 2):
+ Allows more Class-D Enjoyment.
+ Prevents Gary Sue 912 abusing Rioting Class-D whilst there are dead combatives around.
+ 912 is a rather unregulated SCP, so it adds some regulation to an SCP that seems to be just a GENSEC juggernaught.
Possible Negatives of the suggestion:
- 912 may feel less enjoyable if it can't engage with any riot without combatives.. I guess?
Based on the Positives & Negatives, why should this suggestion be accepted:
Because it keeps 912 enjoyable whilst regulating it to make sure it doesn't ruin Class-D RP.