Rule Suggestion SCP-912 Ruining Riot/Escape RP.

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ScavBane

Member
Jun 25, 2025
6
2
11
What does this suggestion change/add/remove:

[Rules Regarding SCP-912]
- SCP-912 ruins Rioting/Escape-RP for Class-D although it may not be the focus of the RP, we should also ensure D-Class are allowed fairness. So my suggestions regarding 912 should be that SCP-912 should not be able to actively engage a group of rioting class-d without the presence of a number of combative units so that it doesn't godmode just slaughter Class-D with it's annoying health. I suggest around 2+ Combatives required to actively engage a group of rioting Class-D. (2 Minimum CD rioting. Non-Rioting Class-D or a single class-d rioting can still be stunsticked off course.

This is a massive compromise since my original suggestion was just to get rid of it since it's just a GENSEC juggernaut that powerplays rioting Class-D ruining Roleplay.

But I also ask that:
- 912 be formally informed in it's rules not to use their body to block doorways or protect combatives, as even though it's an SCP with a lot of health to be useful as a shield. It is reasonably against every point in lore to use valuable SCPs as a bodyshield or barricade in a hallway of rioters.


Has something similar been suggested before? If so, why is your suggestion different?:
N/A

Possible Positives of the suggestion (At least 2):
+ Allows more Class-D Enjoyment.
+ Prevents Gary Sue 912 abusing Rioting Class-D whilst there are dead combatives around.
+ 912 is a rather unregulated SCP, so it adds some regulation to an SCP that seems to be just a GENSEC juggernaught.

Possible Negatives of the suggestion:
- 912 may feel less enjoyable if it can't engage with any riot without combatives.. I guess?

Based on the Positives & Negatives, why should this suggestion be accepted:
Because it keeps 912 enjoyable whilst regulating it to make sure it doesn't ruin Class-D RP.
 

Sule Goodman

Well-known Member
Mar 6, 2025
57
13
41
- Support

912 is easy to counter tbf, constantly stab him, get a level 3 which is easy as silly people go on catwalks, beam him, and now you have 912 as a hostage.
 
May 18, 2024
19
1
61
28
- Support
this wont work as SCP-912 follows a strict interpretation of law enforcement behavior. It will attempt to arrest anyone it perceives as a threat or lawbreaker, especially if they are armed, as for the body blocking if you can do it in real life you can do it in game, if 912 is body blocking you can do /me pushes 912 out the way and roll for it and he should move if your beat him in the roll.
 

ScavBane

Member
Jun 25, 2025
6
2
11
912 is not easy to counter.
- His stunstick can still do a lot of damage against Class-D who surround him.
- Knives just allow him to use the more lethal version which kills Class-D way quicker.
- You really expect Class-D to be able 912 without being maulled by a Gensec, or 912 himself as his pacification progress still takes a long amount of time and Class-D can't do enough damage in time to pacify the SCP.
- Lore reasons aren't a good defence as mentioned in the suggestion guidelines, plus it's scp lore doesn't make it compliant with SCP personnel, only LAPD personnel.
- GENSEC & MTF already protect D-Block and are a challenge to fight, we need to give CD's an actual chance to fight back against the foundation, not face an immortal SCP which you need a CL3 and an organized group of Class-D with a lot of time to contain.
 
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ScavBane

Member
Jun 25, 2025
6
2
11
-Support

This would go against the 912 lore. And if a riot happened and 912 was in D-block and the 2 combatives died then he would need to wait for another 2 combatives to show up. That would make 912 useless in riots.
He just needs to regroup with the respawning Gensec that can come back to D Block within literally a minute since their spawn is not even that far away.

Plus, 912's purpose shouldn't be to prevent riots, he's an SCP, not a Gensec unit.
 

Sule Goodman

Well-known Member
Mar 6, 2025
57
13
41
He just needs to regroup with the respawning Gensec that can come back to D Block within literally a minute since their spawn is not even that far away.

Plus, 912's purpose shouldn't be to prevent riots, he's an SCP, not a Gensec unit.
Hes an SCP that be utilized by combatives. CI can use him, foundation can use him, GOC could use him.
 

ripjaw567

Well-known Member
Apr 8, 2025
11
2
41
Cause he can be used by combatives for helping out in riots, i believe it falls under a Code of conduct / ethics if it isnt a code 2 though
Server rule if its not Code 2

Hes only allowed in Inner D-Block during C2 with orders from Security personal
 

ScavBane

Member
Jun 25, 2025
6
2
11
Server rule if its not Code 2

Hes only allowed in Inner D-Block during C2 with orders from Security personal
Of which every security can be dead, and with his insane HP, he can kill the entire D-Block, with his stunstick that does huge damage when on lethal.

This is powerplay in sheep's clothing.

"Powerplay" refers to unfairly forcing actions on other players without giving them a chance to respond.

  • SCP-912 is a tool that D-class cannot resist or neutralize (Defeat without killing which they can't do either even with 5 CD's shooting him, trust me. Class-D have tried.). D-Class Cannot defeat him in a REASONABLY FAIR WAY. (Pacification of 912 is not reasonably possible for D-Class, any belief they can pacify 912 without insane numbers & effort, is lying.)
  • The person controlling 912 can be killed but 912 can still go slaughtering D-Class with or without lethal mode. (Stunstick on non-lethal still does 10 damage and can kill D-Class.
  • It's highly unlikely that you can win against 912 as a D-Class overall, he's too strong.
 

Alex/John Dingle

Civil Gamers Expert
Donator
Sep 7, 2022
244
39
111
-Support

Escaping is meant to be hard, also i want to remind you of the fact that d class have a TB. I would agree that 912 needs some type of nerf when not breached but banning him from doing his duty isnt the fix, nerfing his health to lets say like 2k would make it more fair imo
 

Sindrathion

Well-known Member
Nov 4, 2024
11
1
41
-support I play D-class the most but I think your proposed changes are not the way to fix isssues with 912. I do think some things need to change but this is not the way.