Sebastian's GameMaster App USA

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Jan 1, 2023
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Sebastian Stains' Game Master Application​


What server are you applying for?
USA
Your Username:
GravitationalGrip
Steam ID:
STEAM_0:0:201362191
Discord name:
PapaGir
Age:
22
What's your current playtime (type !time in-game):
Do you have a mic?:
- Yes
Character name(s):
Sebastian Stain
Civilian name:
Bobby Brown
Is this the first application you made? If no, link all previous applications:
Yes
Have you received any kicks/warns/bans, and if so, why?
Yes, 2 RDM 1 in 2023, 1 in April, nlr and power gaming in Jan, name convention in Nov, afk in Jan, fail RP in April, inappropriate conduct in early May for saying a few words to someone that did not feel safe when I said it, and got banned for 3 days for it.

How many hours can you be on every day?
3 weekdays, 8 weekends

Do you have any previous experience as a Gamemaster/Event Manager in a community?
As a GM, I've served on a variety of servers, from a clone server to a military server to a backrooms server. In these roles, I led gameplay dynamics and increased player involvement through innovative event planning

Why would you like to become a Gamemaster?
I love that I can open up player togetherness, and allow them to feed off each other’s gaming experiences. What I love even more is the storytelling and creating one-of-a-kind stories to help make sure you have the time of your life every time we play. Being a game master is not only a way to mix my gaming, leadership, and creativity, but it means I get to create and bring exciting challenges to life that entertain and also encourage teamwork and tactical thinking among other players. At the end of the day, I would be proud to stand as a member of a good gaming community that treats and appreciates all those who wish to come explore new worlds with us.

What do you think you would be able to help us with on the server? Why are you special among the other applicants?
As a GM, I enjoy breaking the mold and bringing life to your server with my original emotes and several years of GMing experience in a variety of genres. Players are drawn in by my storytelling and setting, which leave them coming back for more. Ultimately, what makes me unique is my dedication to connecting with my player base; I get what people want to play, and I know how to deliver things that resonate with them. I inspire an atmosphere of creativity and player agency, making a positive and exciting community for everyone. I want to make your server a home where friendships develop, and players feel they belong, not just as another living being, but part of a family of collaborative people.

Please list 3 small event ideas (Which would involve at least one side of the server):
SCP Investigation Night: A social event where players role-play having to infiltrate a series of unsolved incidents involving a variety of SCPs as MTF members. Players can be formed into teams and assigned tasks such as questioning NPC witnesses, collecting evidence, or tracking down sightings of the anomalous. Each group will report what they learned after the activity, and subsequent groups will compile to produce a communal reflection of the implications of the information. The event promotes cooperation, thinking, roleplaying, and is centered around players dipping into the investigative side of the SCP universe.

SCP Artifact Show and Tell: Players bring in their SCPs and give a little backstory/speak as their SCP reference containment procedures. This could be a fun way for players to express some artistic creativity and explore some lore. Fans can vote on their favorite SCPs, and then the winners are added to the game as a prize or easter egg. This would promote a local community spirit and a team approach in order for people to be heard.

Field Research Expedition: Organize a sort of scavenger hunt kind of event where people have to go to certain places on the server and answer questions or do some kind of task to gather info on various SCPs or anomalous items. You could let players go on a traditional scavenger hunt or have them look for things similar to the following list and write down what they have found or even do the “how to do” that you found in the SCP lore here. This promotes exploration and camaraderie, all while introducing players to the SCP universe.


Please list a map change event idea (Involving both sides and the entire server):
SCP Anomaly Reconfiguration Event: A map-wide event occurring in each round, where a very powerful SCP anomaly reconfigures the Facility, dramatically changing the layout of the map for that round. This incident would include both SCP Staff and Class-D workers learning to adapt to the changes.

Event Details:
Phase 1: Anomaly Activation. The incident begins with an abrupt containment failure of a high-level SCP, which initiates a temporal anomaly. Players are notified about unusual occurrences, like moving walls, vanishing rooms, and changes to SCP containment procedures. This is a phase of exploration and investigation, as players attempt to gauge the full scale and scope of the changes.

Stage 2: Coordinated Reaction: SCP staff and Class-D must come together to bring order back to the facility. Players can also form temporary alliances to accomplish tasks such as restoring containment systems, collecting information on abnormalities, and rescuing entrapped staff. This phase would also include mini-challenges or puzzle-solving matters that require solving by cooperating and working in close proximity.

Step 3: Map Transformation: After x number of objectives have been completed, the map will begin to transform around the players in the form of real-time gameplay destruction, which evacuates all the standing players and holds them until scheduled into the new and fresh version of the current seed. This could include adding new SCPs, new properties for the existing SCPs, and new depth of gameplay.

Stage 4: Last Stand: Players must face down the anomaly at its point of origin as the event reaches its conclusion. Perhaps this is a boss fight against some particularly strong SCP or a race to contain the anomaly before it tears the whole facility apart.
Awards: Players may receive some rare gear, achievements, or titles for their actions in the event. We can keep the new layout of the map as a permanent change, after all, in the server history reference to the online carnage.

List an example mission for each of the following (O-1, A-1, Nu-7, E-11, CI, UNGOC & Foundation Staff):
O-1 Mission: “Ethical Oversight Amidst Chaos”

With the facility experiencing an out-of-control reality bend, O-1 is dispatched to investigate a call regarding an SCP that has been given the ability to warp reality and erase the divide between what people believe is right and wrong. As the ground rolls out in their shifting dreams reality, Bricke and his friends must answer the ultimate question -- to root or not to root, in a hard-bitten world ruled by.... O-1 is to ascertain the nature of the threat and confirm that whatever is being done is in line with the Foundation's morality.

Traversing the confusion of the world will see O-1 operatives suffer from hallucinations that challenge their perception of friendly or foe while attempting to corral the rogue SCP. There are going to be some decisions they need to make about how they will treat those who have been affected, and also the SCP, as the moral burden begins to weigh on them. Its successful containment will not only be the first step to "healing" the location, but it will also uncover a hitherto-unknown part of the facility that will contain answers to what the ethics of dealing with anomalies will be in the future and, as a result, affect statements that will, in turn, influence the future ethical policy of the Foundation.

A-1 Mission: "Directive Anomaly Response"

As the facility itself is thrown into a chaotic state of uncertainty, A-1 is sent in to explore the stories of multiple SCPs who are acting out of character. “The game is changing, and new SCPs are popping up, but we've got to get all of the information we can on these anomalies; every move we do needs to be in line with the mandates of the O5 Council.” The crew must deal with the volatile situation while maintaining peace and honoring the ship’s code of conduct between crew members. But in truth, truth would be the breakthrough of the records on the SCPs' behavior, which will be a base for Foundation intel, giving them knowledge of where the newly sprouted research branches are and how to contain that which should be coming.

Nu-7 Mission: "Containment Recovery Operation"

In the event, Nu-7 is to recontain any breach of Class-D personnel and deny SCP access. Class-D, who then use their newfound capabilities to cause chaos as the compound shifts around them. Nu-7 will have to adapt to the fluid environment of the facility to accomplish this and utilize their tactics to re-contain Class-D before their journey continues off-site. If successful, it will restore the complex to its original state of operation and remove other parts of the facility that were closed off, providing new research and containment opportunities.

E-11 Mission: "Dimensional Stabilization"

The E-11 is sent to respond to the dimensional instability occurring in the facility from the presence of the anomaly. The team must navigate through these anomalous hotspots to try to find missing squad mates and keep the facility running until ERT staff of the SCP Foundation arrive to clean up the mess. As they lock down the area, they’ll begin opening new containment chambers and research laboratories that were sealed in all of the confusion. This mission will not only restore the base to working conditions but also expand the Foundation’s understanding of dimensional anomalies.

CI Mission: "Operation: Anomaly Heist"

Capitalizing on this, the Chaos Insurgency hatches a bold plan to obtain a prototype SCP unit for containing them. And trying to navigate the newly remodeled paths and avoid the new SCP threats, CI are counting on this one. Success on that end would provide us with better containment procedures that would gnaw at the Foundation more and make us able to do more.

UNGOC Mission: “Chaos; Intelligence in the Midst of it!”

And while they convert the building, UNGOC operatives bust in on a gathering of the city's paranatural factions, meeting in secret, now disrupted by the familiar brouhaha. They are tasked with gathering information about the impacted ecosystem and the consequences of the SCP assault. In the wake of the stunning events in Mass Effect 2, the game sees the continuation of Commander Shepard's journey as players must answer the question: How far will you go to get your revenge?

Foundation Staff: "The Hidden Archive"

As they work on converting the facility, they stumbled on the site and into an ancient SCP whose origins they had forgotten as they guide themselves into a lost archive and an ancient pool of knowledge for SCPs. Players must solve a series of intricate puzzles in order to escape in this adventure/horror game where they are pursued by a creature known as SCP-173, the very first SCP ever found by the Foundation, who is hell-bent on their demise. Appropriate use of that knowledge will intently cultivate new anomalies and may even uncover new SCPs, thereby significantly increasing the Foundation's understanding of the anomalous realm.

Putting It All Together: SCP CRE Event

After a few missions by rival factions, they also have the ability to stabilize the facility: the more missions done, the more stabilized, and thus the more new parts of the facility shown.​
 
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Some of this feels AI generated and you haven’t gone into depth about how you would do these events behind the scenes nor much about preparation. Additionally, you didn’t provide a map link for the map change event nor is the paragraphing well organised, but these are easy fixes.

I’m not gonna leave any opinion on this, but I do feel some of my concerns are somewhat concerning.
 
Jan 1, 2023
23
2
111
Some of this feels AI generated and you haven’t gone into depth about how you would do these events behind the scenes nor much about preparation. Additionally, you didn’t provide a map link for the map change event nor is the paragraphing well organised, but these are easy fixes.

I’m not gonna leave any opinion on this, but I do feel some of my concerns are somewhat concerning.
I fixed the line breaks, and redid the wording a bit, also used some tools to confirm that my app is less than 10% ai AI-generated to help. For the map link and all that, this is just an idea to present, I can't go that deep into detail as I'm sure a map that sims, my idea doesn't exist.
 
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