Silent's PAC3 request + Some Lore

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L.Saint

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AT Patrol Report

Involved Assessment/Strike Team:
AT-777 'Fingertips'

Filing Operative:
UNGOC Observer 'Ace'

Mission (Location/Objective):
Solling
Germany
51.728540, 9.580278

Operation "Venom"
Objective: Infiltrate a known paranormal group.

Encounter Report/Enemy Description:
5 TYPE-BLUE Class Threat Entities
30 Human Combatants
1 TYPE-GREEN Entity

Results:
+New database entries for 5 TYPE BLUE entities
+New database entry for 1 TYPE GREEN entity
+New database entry for new paragroup

-1 EGO Casualty
-1 Self Detonated Grey Suit.

Personnel Condition:
1 KIA, 1 Severe injury, 3 Light injuries.

KIA Personnel:
UNGOC Senior Observer 'Blackjack'

Severely Injured Personnel:
UNGOC Master Observer 'Silent', multiple lacerations to the throat, 1 ruptured artery.

Injured Personnel:
UNGOC Observer 'Ace', Minor concussion, Multiple 1st degree abrasions
UNGOC Initiate 'Fold', Minor concussion, Multiple 1st degree abrasions, 2nd degree burns
UNGOC Senior Observer 'Flush', Minor concussion, Multiple 1st degree abrasions


Conclusions/Recommendations:
Temporarily designated Paragroup J is extremely hostile to any intruders however does not seem to want to expand past their current area. My advice would be to send in a hit squad to assassinate them in their sleep, then send in the big guns to extract that Type green! Temporarily granted Response Level 2.


~~ END OF CASEFILE ~~

Opening file... Directory... EGO>Operatives>Health>Psychological>'777'>'Silent'

~ BEGIN TRANSCRIPT ~


Senior Psychiatrist 'Telepath': So Mister Bell, this is the what... 4th visit you've had to our facility.

*Uncomfortable shuffling can be heard*

Senior Psychiatrist 'Telepath': Right... So despite the obvious why exactly are you here?

Senior Psychiatrist 'Telepath': I thought you'd already come to terms with your new voice.


*A Robotic, monotone voice presents itself*

{INDISTINGUISHABLE}: It. Takes. Some. Gets. Used. To.

Senior Psychiatrist 'Telepath': I'm sure it does. Now if you don't have any actual issues I'm going to conclude early...

{INDISTINGUISHABLE}: No.

Senior Psychiatrist 'Telepath': Hmm?

{INDISTINGUISHABLE}: Solling. Resentful. Dead.


Senior Psychiatrist 'Telepath': Let me see... You're referring to Venom? Yes, was quite the ordeal from what I've read...

{INDISTINGUISHABLE}: Unknown. Lesser than half.


Senior Psychiatrist 'Telepath': I think I get you. That thing not work well with expressions?

{INDISTINGUISHABLE}: Yes.

Senior Psychiatrist 'Telepath': You're bound to lose people in our line of work, hell, you should know that by now.

{INDISTINGUISHABLE}: No. Reanimated.

Senior Psychiatrist 'Telepath': It is quite the shame yes, but it's over. You need to get back in the field.

Senior Psychiatrist 'Telepath': I can't guarantee much but there's always new F.O.Bs being established, could be nice and quiet as a start.

{INDISTINGUISHABLE}: Yes.

Senior Psychiatrist 'Telepath': I'll relay it up then, I do hope we don't have to meet here again.

~~ END OF TRANSCRIPT ~~

~~ LOGOUT ~~

MSGT 'Lucky': Hah. How long ago was that Bell?

*A robotic voice replies*

MO 'Silent': Four or f... Why the hell should I tell you?

MSGT 'Lucky': Because I asked. Anyways what're we working on today?

MO 'Silent': The usual, Kewpies, Carcinoma, Mcconnel and Poe all in one town, 'quiet'.

MSGT 'Lucky': Looks like we got our work cut out, anything fun?

MO 'Silent': More KTE-3302 sightings, blasted thing pops up every day.

MSGT 'Lucky': That's what I'm talking about!

MSGT 'Lucky': We going for the fun way or the boring way?

MO 'Silent': You know the answer to that, your 'fun' is a guaranteed mission 2 threat.

MSGT 'Lucky': Yeah but I still get it done don't I?

MO 'Silent': Barely. Any word on the new tech?

MSGT 'Lucky': No. Commands been ghosting us recently.

MO 'Silent': I wonder why...

MSGT 'Lucky': Idiots, the lot of them. I know we're only an F.O.B but it would be nice to have some firepower, especially considering the amount of parathreats here.

MO 'Silent': We have firepower, the issue is we've had it for a couple years.

MSGT 'Lucky': Yeah I guess you're right.

MSGT 'Lucky' leans back in his desk

MSGT 'Lucky': Say how long you had that armour on?

MO 'Silent': Five years.

MSGT 'Lucky': FIV... you haven't taken that off for half a decade?

MO 'Silent': What? No. I meant it's been issued for five years. Moron.

MSGT 'Lucky': Hey watch your tone, maybe slide it back.


MO 'Silent': Very funny. Now can we get to work?

1691190681001.png

PAC Requesting approval:
For all GOC Combative jobs if possible, if not Assessment team, Field operative, Strike Team, Officer and thaumatologist
STEAM_0:1:437307338
Picture below:
1691191361112.png
This PAC is based off of a white suit with some more identifiers such as the Blue/Grey camos on the shoulder pads, helmet and mask as well as the U.N. lanyard.
The PAC utilises the mask hidden under the Strike Team's net as well as the Helmet from the currently unused Beta-1 model.
I believe when viewed this can be easily identified due to the colour scheme and camo pattern used by most GOC models.
This PAC only has 1 imported texture which is for the mask, which is less than 100kb.

The 'Suit' itself is a Grey Suit with semi invisibility cloaking tech and little to protection, The suit itself is GEN+1 but can be considered deactivated or broken if it cannot be restricted, ideally I would like permission to utilise this cloaking tech during RP with research. The assessment team my character is apart of is AT-777 'Fingertips' which specialises in infiltration utilising Grey Suits and Thaumaturgy. I want to wear this PAC to introduce more advanced tech to other parts of the server (as well as look cool) and to be more lore accurate to the Assessment Team my character is from. Along with this, I believe this PAC will be able to help me stay in character more as it uses imported websounds to create a text to speech voice line system, which in character plays from a text to speech device linked to my brain, and that this would help me develop my lore into some RP scenarios.


If possible I would like to have this available for all G.O.C combative jobs, but if that's not possible I would like it for the Field Operative, Assessment Team, Strike Team, Officer and Thaumatologist jobs due to their associate with AT-777 and their use within the server.

If needed I am often in game under either the names Saint, Bishop or Silent, since to my understanding some of the things requested would need to be seen and heard in game to be approved.

Cloaking reference:
The space where the white suit is is distorted (I promise this looks more noticeable in game) and when moving can be seen relatively easily.
1691192799337.png1691194014513.png
Text to speech voicelines (I can't really play them here):
If possible I would like permission to use these to communicate in character, they have 1/3 the range of a normal voice chat message due to the fact I cannot control them playing through walls.
1691193326660-png.9180
1691193392742.png

Alternative Style:
1691239282549.png
This style uses a poncho with the GOC grey hexagon camo texture to replicate the 'Chameleon Cloth' described in the grey suits page.
This poncho is imported at around 5mb and would not be used in a combative scenario, if possible.
This style retains the cloaking features and voice line system from above.​
 

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L.Saint

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Jul 21, 2022
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Edited:
Forgot to ask for jobs
#2 Keyword mix ups
#3 Added format TL;DR because ?
#4 Added request to use on Strike Team
#5 Added alternate style
#6 Requested Officer job
 
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Bill Nye The Guy

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May 28, 2022
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+support this thing looks epic, as long as it's not used in combat then I think it'd be pretty cool to see
 

Archangel

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Would it be possible to add a videoclip of your white suit mid movement?
 

L.Saint

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Jul 21, 2022
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Would it be possible to add a videoclip of your white suit mid movement?
Got my medal working, this clip is in third person so you can see the distortion looking through my model creates.
Clip
(If medal quality butchers this istg)
 

Archangel

Civil Gamers Expert
Sep 21, 2021
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Got my medal working, this clip is in third person so you can see the distortion looking through my model creates.
Clip
(If medal quality butchers this istg)
The WS Cloak effect is really well done though i doubt anyone who doesnt have sharp and attentive eyes will see this coming, perhaps if they hear footsteps but they could assume someone is near them from their side
 

L.Saint

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Jul 21, 2022
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The WS Cloak effect is really well done though i doubt anyone who doesnt have sharp and attentive eyes will see this coming, perhaps if they hear footsteps but they could assume someone is near them from their side
The original was made by Kito, I just changed the models around.
 
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Bill Nye The Guy

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May 28, 2022
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The original was by a US player I just changed the models around, I tried to find them but couldn't.
was this the one?
 

L.Saint

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checkraisefold

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Dec 3, 2022
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The WS Cloak effect is really well done though i doubt anyone who doesnt have sharp and attentive eyes will see this coming, perhaps if they hear footsteps but they could assume someone is near them from their side
Just to add context, I don't believe he plans to use this in a combative context or to an advantage. This would strictly be used for roleplay purposes.
"ideally I would like permission to utilise this cloaking tech during RP with research" and "I want to wear this PAC to introduce more advanced tech to other parts of the server" highlight this. I believe @L.Saint can clarify.

I don't see an issue with it being a bit hard to see as long as it's not used in combat or to gain an advantage in any way - this would be a great PAC to enhance roleplay.
 
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Archangel

Civil Gamers Expert
Sep 21, 2021
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Just to add context, I don't believe he plans to use this in a combative context or to an advantage. This would strictly be used for roleplay purposes.
"ideally I would like permission to utilise this cloaking tech during RP with research" and "I want to wear this PAC to introduce more advanced tech to other parts of the server" highlight this. I believe @L.Saint can clarify.

I don't see an issue with it being a bit hard to see as long as it's not used in combat or to gain an advantage in any way - this would be a great PAC to enhance roleplay.
Fair enough!
 

Jason Taylor (Cirenmatt)

Civil Gamers Expert
Feb 12, 2022
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PAC Approved

Hi @L.Saint ,

Your PAC has been approved for UN-GOC

Please note any edits to this thread that modify what has been requested and approved will result in this PAC approval being revoked

Kind Regards
Jason, Mercer​
 
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