In-game name: "Ethos"
Steam ID: STEAM_1:1:63726738
Age: 25
For how long have you played on our servers?: Around 3 months
What country are you from?: England
Time Zone: GMT
Do you have a mic?: Yes
Is this your first application for Developer? If not, link previous ones:
Yes, this is my first application for a Developer position.
Have you received any bans?:
No, I have not received any bans.
How confident are you with Blender/Maya/3DSMax (or any other software that applies) (Rate yourself 1-10 using one rating guide):
I would rate my confidence level at 7. While I primarily work with Photoshop and Adobe XD.
Do you have previous experience as an Artist for GMod?:
Yes, I have previous experience as an artist specifically within the GMod community, collaborating with Judge to create and remake posters for SCPRP. This work has honed my skills in digital art and design, directly relevant to the Developer position.
Why do you want to be a Artist? What can you help us with?:
I aspire to be an Artist because I have a deep passion for creating and contributing to visual storytelling that engages and inspires communities. My skills in digital art, honed through projects like poster creation for SCPRP, equip me to bring unique, impactful visuals to your team. I am excited to leverage my expertise in design and collaboration to enhance your projects and help bring your visions to life.
Which server(s) on Civil Networks do you play on and which ones would you most prefer to map for? Have you made & edited any models before? If so attach some images showcasing your model or edit:
I actively play on the SCPRP server within Civil Networks and would prefer to focus my mapping and artistic contributions there. My experience in creating and editing visual content is demonstrated through various posters I have designed or enhanced for realism and thematic depth in the SCPRP context.
Images
List any ideas of new models or edits for CN that you would like to work on:
I am excited to propose several ideas for new 2D models or edits that could enhance the CN experience, particularly within SCPRP:
1. **Custom UI Elements:** Designing unique, thematic user interface elements that enhance the usability and aesthetic of the server, creating a more immersive and cohesive experience for players.
2. **Promotional Posters and Graphics:** Developing engaging posters and graphics for community events, updates, or announcements, which can help in attracting and retaining players while fostering a vibrant community atmosphere.
3. **Texture Updates for 2D Assets:** Refreshing existing 2D assets with updated textures or styles, which can reinvigorate the look and feel of various elements within the game, improving visual appeal and player engagement.
4. **Icon Sets for In-Game Items:** Creating distinctive and thematic icon sets for in-game items or menus, enhancing clarity and enriching the game's visual language.
5. **Environmental Storytelling Elements:** Crafting detailed 2D backdrops or elements that can be integrated into maps, adding depth and context to the environments, which enriches the role-playing experience.
6. **Character and Item Illustrations:** Producing detailed illustrations of characters or items that could be used for various purposes, such as in-game assets, promotional materials, or community engagement.
I look forward to the opportunity to discuss these ideas further and explore how my 2D design skills can contribute positively to the CN community and SCPRP server.
How confident are you with QC? (Rate yourself 1-10 using rating guide):
I would rate my current experience with QC as 1 out of 10, as my primary focus has been on 2D artwork. However, I am very eager to expand my skill set and am willing to learn more about 3D artwork and QC to enhance my contributions to the team
Do you have any experience with Crowbar?:
I do not have any experience with Crowbar. However, I am open to learning new tools and eager to expand my skill set to better contribute to the team and community.
How many hours can you commit to developing per week?:
Given my current job in public service with shift patterns, my availability varies. However, I am dedicated to contributing meaningfully to the team. On average, I can commit to 2-4 hours per night on workdays. On my rest days and during annual leave, I can extend this to 5 hours or more. I am eager to allocate this time to developing and ensuring I make a significant and valuable contribution to the community.
Why do you want to be a Developer? What can you help us with?:
I want to be a Developer because I am passionate about leveraging my skills in 2D artwork to contribute to meaningful projects that enhance user experiences. My expertise in creating engaging, high-quality visual content can help in various aspects of development, from UI design to promotional materials, adding value and depth to the community's projects.
I am particularly skilled at translating ideas into visual designs that resonate with audiences and am adept at working collaboratively to bring these concepts to life. By joining as a Developer, I look forward to contributing to the team's success, applying my artistic talents and creativity to support our shared goals, and learning new skills that can further enrich our community's offerings.
Steam ID: STEAM_1:1:63726738
Age: 25
For how long have you played on our servers?: Around 3 months
What country are you from?: England
Time Zone: GMT
Do you have a mic?: Yes
Is this your first application for Developer? If not, link previous ones:
Yes, this is my first application for a Developer position.
Have you received any bans?:
No, I have not received any bans.
How confident are you with Blender/Maya/3DSMax (or any other software that applies) (Rate yourself 1-10 using one rating guide):
I would rate my confidence level at 7. While I primarily work with Photoshop and Adobe XD.
Do you have previous experience as an Artist for GMod?:
Yes, I have previous experience as an artist specifically within the GMod community, collaborating with Judge to create and remake posters for SCPRP. This work has honed my skills in digital art and design, directly relevant to the Developer position.
Why do you want to be a Artist? What can you help us with?:
I aspire to be an Artist because I have a deep passion for creating and contributing to visual storytelling that engages and inspires communities. My skills in digital art, honed through projects like poster creation for SCPRP, equip me to bring unique, impactful visuals to your team. I am excited to leverage my expertise in design and collaboration to enhance your projects and help bring your visions to life.
Which server(s) on Civil Networks do you play on and which ones would you most prefer to map for? Have you made & edited any models before? If so attach some images showcasing your model or edit:
I actively play on the SCPRP server within Civil Networks and would prefer to focus my mapping and artistic contributions there. My experience in creating and editing visual content is demonstrated through various posters I have designed or enhanced for realism and thematic depth in the SCPRP context.
Images
List any ideas of new models or edits for CN that you would like to work on:
I am excited to propose several ideas for new 2D models or edits that could enhance the CN experience, particularly within SCPRP:
1. **Custom UI Elements:** Designing unique, thematic user interface elements that enhance the usability and aesthetic of the server, creating a more immersive and cohesive experience for players.
2. **Promotional Posters and Graphics:** Developing engaging posters and graphics for community events, updates, or announcements, which can help in attracting and retaining players while fostering a vibrant community atmosphere.
3. **Texture Updates for 2D Assets:** Refreshing existing 2D assets with updated textures or styles, which can reinvigorate the look and feel of various elements within the game, improving visual appeal and player engagement.
4. **Icon Sets for In-Game Items:** Creating distinctive and thematic icon sets for in-game items or menus, enhancing clarity and enriching the game's visual language.
5. **Environmental Storytelling Elements:** Crafting detailed 2D backdrops or elements that can be integrated into maps, adding depth and context to the environments, which enriches the role-playing experience.
6. **Character and Item Illustrations:** Producing detailed illustrations of characters or items that could be used for various purposes, such as in-game assets, promotional materials, or community engagement.
I look forward to the opportunity to discuss these ideas further and explore how my 2D design skills can contribute positively to the CN community and SCPRP server.
How confident are you with QC? (Rate yourself 1-10 using rating guide):
I would rate my current experience with QC as 1 out of 10, as my primary focus has been on 2D artwork. However, I am very eager to expand my skill set and am willing to learn more about 3D artwork and QC to enhance my contributions to the team
Do you have any experience with Crowbar?:
I do not have any experience with Crowbar. However, I am open to learning new tools and eager to expand my skill set to better contribute to the team and community.
How many hours can you commit to developing per week?:
Given my current job in public service with shift patterns, my availability varies. However, I am dedicated to contributing meaningfully to the team. On average, I can commit to 2-4 hours per night on workdays. On my rest days and during annual leave, I can extend this to 5 hours or more. I am eager to allocate this time to developing and ensuring I make a significant and valuable contribution to the community.
Why do you want to be a Developer? What can you help us with?:
I want to be a Developer because I am passionate about leveraging my skills in 2D artwork to contribute to meaningful projects that enhance user experiences. My expertise in creating engaging, high-quality visual content can help in various aspects of development, from UI design to promotional materials, adding value and depth to the community's projects.
I am particularly skilled at translating ideas into visual designs that resonate with audiences and am adept at working collaboratively to bring these concepts to life. By joining as a Developer, I look forward to contributing to the team's success, applying my artistic talents and creativity to support our shared goals, and learning new skills that can further enrich our community's offerings.