What does this suggestion change/add/remove:
Make it so if you are being crushed to death by 8837 you are not able to speak/call out anything in anyway possible (stripp comms or just gag the person while they are being crushed).
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I have seen.
Possible Positives of the suggestion (At least 2):
+Immersion: It is not logical in any way that a human being that is actively being crushed to death is able to speak.
+Fairness: To an SCP, having your position being called out is a huge disadvantage, and the circumstances that E11 and other Combatives do so (in this case being crushed to death) feels like abusing the fact there is nothing stopping them from doing so. I first thought this was powergaming (using an ingame mechanic to your advantage), but it appears that it is not. This is the reason I'm making the suggestion in the first place.
Possible Negatives of the suggestion:
The only real negative I see with this is the fact that people wont be able to call out an scp when they are alone, but to be honest E11 just scout different areas alone and once they find the SCP they just call it out and keep going back to where they died with everyone else and keep damaging the SCP until it's RCd (it happens everytime).
Make it so if you are being crushed to death by 8837 you are not able to speak/call out anything in anyway possible (stripp comms or just gag the person while they are being crushed).
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I have seen.
Possible Positives of the suggestion (At least 2):
+Immersion: It is not logical in any way that a human being that is actively being crushed to death is able to speak.
+Fairness: To an SCP, having your position being called out is a huge disadvantage, and the circumstances that E11 and other Combatives do so (in this case being crushed to death) feels like abusing the fact there is nothing stopping them from doing so. I first thought this was powergaming (using an ingame mechanic to your advantage), but it appears that it is not. This is the reason I'm making the suggestion in the first place.
Possible Negatives of the suggestion:
The only real negative I see with this is the fact that people wont be able to call out an scp when they are alone, but to be honest E11 just scout different areas alone and once they find the SCP they just call it out and keep going back to where they died with everyone else and keep damaging the SCP until it's RCd (it happens everytime).
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