Denied UNGOC Base Addition(s)

This suggestion has been denied and will not receive development.
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I'd like to preface this suggestion by giving the Content Team a notice that I do not expect this to get added or even accepted, but I would like to plant the seed for potential UNGOC Base additions to better us as a faction and to double down on the Tryout based system that has been thrust upon us and give players a reason to join.

What does this suggestion change/add/remove:

The Following room(s) would be added/changed:

- UNGOC Archival Room will get a drastic size increase to negate getting stuck, with an additional room locked behind codelocked CL4, similar to the "DELCOM" room for CI.
- UNGOC Ptolemy Division room will get a secondary room attached to it to function as a Medbay, equipped with Infection Scanner equipment, Bone Scanner equipment, a Medical Cabinet, Morphine dispensers, and other Medical equipment.
- UNGOC Tryout Room will be fitted with a Killhouse to better allow us to effectively test combat prowess.
- UNGOC Advanced Armory would get a size increase to negate getting stuck/bodyblocking.

Possible Positives of the suggestion (At least 2):
+ Assists GOC in day-to-day as well as Tryout systems.
+ Will make the UNGOC experience for the average player better.

Possible Negatives of the suggestion:
- Dev time.. LOTS of dev time.
- Could potentially cause more issues with the server due to map size, but GOC base is very small and some tweaks likely would not hurt as much as something like CS or HCZ update.

Based on the Positives & Negatives, why should this suggestion be accepted:
Overall, as said, GOC base rework is a VERY low priority and I understand this, but if Content/Dev team were to ever take a pass at it, this is general concensus that I have heard from the US UNGOC CO team, as well as operatives, in what would best benefit our regiment.
 
Watch this get denied for either
- "This is not a needed change"
-"This would take too much dev time"
This will be denied due to the fact the mapping properties from Gmod are extremely limited to which the server is already teething on the limits of and that was before the HCZ Rework i literally do not think they can add more rooms or area's to anything unless they start removing shit.. 860's realm would be a good start on removals lmao
 
This will be denied due to the fact the mapping properties from Gmod are extremely limited to which the server is already teething on the limits of and that was before the HCZ Rework i literally do not think they can add more rooms or area's to anything unless they start removing shit.. 860's realm would be a good start on removals lmao
I wasn't gonna say it but yeah, 860 as a whole is a waste of space. Last time I actively saw 860 was when a minge flagged on while arrested and "CBed" as 860. Doesn't get tested on, can't breach, can't roam. Same could be said about 087 tbh, both are kinda just wastes of space and resources.
 
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