Denied [US & UK] Make turbine keypads CL4 biometric

This suggestion has been denied and will not receive development.
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Mar 12, 2023
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What does this suggestion change/add/remove:
This would change the CL5 keypads connected to the turbine into biometric CL4 keypads. The infrastructural damage they cause with just one being off is phenomenal, even more so with all of them as seen in this clip:


Admittedly was hilarious but highlights the issue.

Possible Positives of the suggestion (At least 2):
This would deter trolls from being able to quickly deactivate them and would also make it easier for them to be turned back on by any available CL4 personnel as opposed to more rare CL5 personnel in the event they are ever deactivated by hackers.

Possible Negatives of the suggestion:
This would force hostiles to either have to hack the turbine or kidnap a CL4 and force them to use their biometric.

Based on the Positives & Negatives, why should this suggestion be accepted:
This would make cases like the video seen above less likely and make it more possible for CL4 personnel to fix the issue themselves when CL5 are not available on site. This will present unique challenges for hostiles but this is a high value target so it should be this way.
 

Chad

Civil Gamers Expert
Jan 27, 2022
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+support also for whatever reason this breaks keypads when you do it
 

Zero Hero

Civil Gamers Expert
Feb 15, 2022
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The Gensec Captain turning it off:
reckon that gensec captain would get in trouble for that the yeah?
by this logic floor 3 should be CL5 because a gensec captain could just go up there on his own uninvited. but they dont do that because they have no reason to.
 

Free "Spirit"

Active member
Apr 30, 2023
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-support in doing so CI would be almost unable to ever turn off the turbines making it worthless to them if a foundation personal does this a simple Failrp warn will do
 
-support
not our fault that foundation is inept enough that they can't stop a tech expert: getting a CL5, entering HCZ without a reason, avoiding cameras and patrols, and then going to reactor room and turning everything off

we dont need yet another change made to pamper F staff so that there's never a worry that someone with bad intentions could possibly do something bad
 
Mar 12, 2023
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-support
not our fault that foundation is inept enough that they can't stop a tech expert: getting a CL5, entering HCZ without a reason, avoiding cameras and patrols, and then going to reactor room and turning everything off

we dont need yet another change made to pamper F staff so that there's never a worry that someone with bad intentions could possibly do something bad
The issue is kinda like, if a random with a CL5 shuts it off then how do we turn it back on without one of them online?

Someone said something along the lines of “if it’s turned off then it can simply be repaired to turn back on” which if that is true then great forget the whole suggestion. But if it isn’t then I feel like this is necessary.
 

Rushi

Community Supervisor
Community Sup.
Content Team
Group Moderator
May 23, 2022
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Suggestion Denied
Hi @Harold Hawks,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion because we believe this is not necessary. If a Foundation Personnel is messing with the turbines, you should call a Staff Member to deal with it as it's Fail RP.

Your suggestion will now be locked and marked as denied.​
 
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