What does this suggestion change/add/remove:
Implement a new vehicle, perhaps a LAV or truck, of which increases cap rate on a point by a fixed amount.
Has something similar been suggested before?:
No
Possible Positives of the suggestion (At least 2):
Bring more strategy and tactics to leading wars.
Could add diversity to gameplay in wars wars, like trying to defend the vehicle to get a point faster in conquest wars.
Possible Negatives of the suggestion:
Could perhaps lead to points being gained to quickly, or a reliance on these vehicles, but they could be strategized well and with tweaking could become a good element to war tactics.
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe my suggestion should be accepted as implementing a vehicles like this will require more strategy and thinking from both sides, which may lead to both sides making tactics for wars more often. They could be a good high risk high reward implementation to the server that prioritises forward thinking. I believe if it had a cooldown similar to HIMARs/SCUDs it could even out potential balance problems and can be used to push points well.
Implement a new vehicle, perhaps a LAV or truck, of which increases cap rate on a point by a fixed amount.
Has something similar been suggested before?:
No
Possible Positives of the suggestion (At least 2):
Bring more strategy and tactics to leading wars.
Could add diversity to gameplay in wars wars, like trying to defend the vehicle to get a point faster in conquest wars.
Possible Negatives of the suggestion:
Could perhaps lead to points being gained to quickly, or a reliance on these vehicles, but they could be strategized well and with tweaking could become a good element to war tactics.
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe my suggestion should be accepted as implementing a vehicles like this will require more strategy and thinking from both sides, which may lead to both sides making tactics for wars more often. They could be a good high risk high reward implementation to the server that prioritises forward thinking. I believe if it had a cooldown similar to HIMARs/SCUDs it could even out potential balance problems and can be used to push points well.
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