What does this suggestion change/add/remove:
It adds an XP boost (and a first time joining bonus in the form of money to new players) to the faction that has less Total Played hours (over the timespan of a week or so).
Also it isn't a fixed % XP boost, meaning that it goes UP and DOWN based on how UNBALANCED the RATIO is.
XP boost doesn't have to be high aswell, maybe capped at 15% or something. Money reward around £5,000 (or so) upon first joining the faction with less Total Hours Played at the time.
These bonuses will be introduced when creating a new character as a new player and also shown to every player somewhere.
This XP boost is recalculated every now and then (every server restart?) and the faction with less Total Hours Played within the span of the last 7 days (or so) will receive the bonus for that day.
Possible Positives of the suggestion (At least 2):
- Will help balance out the ratio of NATO to NWO players/new trainees
- Will make warfare a lot more fun because it should lead to more equal numbers
Possible Negatives of the suggestion:
- New players might ignore XP and Money bonuses and just join NATO anyways, need to see how to make the bonuses pop out and make NWO more attractive.
Based on the Positives & Negatives, why should this suggestion be accepted:
I think this is almost the only way to start balancing the numbers. Simply forcing players/trainees to go to NWO is not really an option, so for me this is the best way (I could think of).
It adds an XP boost (and a first time joining bonus in the form of money to new players) to the faction that has less Total Played hours (over the timespan of a week or so).
Also it isn't a fixed % XP boost, meaning that it goes UP and DOWN based on how UNBALANCED the RATIO is.
XP boost doesn't have to be high aswell, maybe capped at 15% or something. Money reward around £5,000 (or so) upon first joining the faction with less Total Hours Played at the time.
These bonuses will be introduced when creating a new character as a new player and also shown to every player somewhere.
This XP boost is recalculated every now and then (every server restart?) and the faction with less Total Hours Played within the span of the last 7 days (or so) will receive the bonus for that day.
Possible Positives of the suggestion (At least 2):
- Will help balance out the ratio of NATO to NWO players/new trainees
- Will make warfare a lot more fun because it should lead to more equal numbers
Possible Negatives of the suggestion:
- New players might ignore XP and Money bonuses and just join NATO anyways, need to see how to make the bonuses pop out and make NWO more attractive.
Based on the Positives & Negatives, why should this suggestion be accepted:
I think this is almost the only way to start balancing the numbers. Simply forcing players/trainees to go to NWO is not really an option, so for me this is the best way (I could think of).
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