Search results

  1. Hoxton

    Accepted Make snipers worth using

    Ping + combat score requirement makes the job trash and marskman / medic are 100 times better remove either the ping or the combat score requirement
  2. Hoxton

    Denied No more "Red Ping", be more aware (Sniper Mark Change)

    Mate your job doesnt cost combat score? its different lol I wouldn't mind pings if you dont have to pay combat score to get on the job and then also get 50% less combat score for every kill you get no combat score and 1 slot is how old sniper was and it was fine, combat score and ping is overkill
  3. Hoxton

    Denied No more "Red Ping", be more aware (Sniper Mark Change)

    sniper job is now shit, the aor / mp marksman job is 100 times better (lower damage but shoots faster, no ping, no combat score requirement, gets more combat score per kill) when they originally added sniper it was 1 slot and it had no combat score requirement and to balance it out they made it...
  4. Hoxton

    Accepted CTF/S&D Change

    + Support this is my main issue with the new modes, Its really annoying building a fob and then losing it to the enemy team just because of a certain war type, the other one being is that you cannot pick up the flag from your own team to make it go back to your point you need to wait and hold...
  5. Hoxton

    Was gone for a year came back 2-3 months ago!!! mrp only scp still boring with 50 mtf online at once

    Was gone for a year came back 2-3 months ago!!! mrp only scp still boring with 50 mtf online at once
  6. Hoxton

    Accepted RMP Special Response Officer C4 / AOR equivalent

    police regiments dont have stingers or at4s i wouldnt mind them getting c4
  7. Hoxton

    Denied IVG Job Suggestions

    Your rifles have the same stats as ISAF's, or at least they should be, changing the weapon model wont change anything, this isn't scp-rp Having a freedom for a sniper would look so out of place, and it wouldn't even be good because the sight on it is shit and has barely and zoom You dont want...
  8. Hoxton

    Accepted add flak cannon

    +support
  9. Hoxton

    Accepted Disable combat deployments for CAMPAIGN base raids

    What does this suggestion change/add/remove: Makes it so combat deployments are disabled for campaign base raids Has something similar been suggested before? If so, why is your suggestion different?: Cant find any after searching "combat deployments" Possible Positives of the suggestion (At...
  10. Hoxton

    Denied allowing more time in KH for people who lag/have worse PCs

    if you have a bad pc and perform bad in kh it means it will also make you perform worse in combat situations
  11. Hoxton

    Accepted Remove Kill confirmed, add back attrition

    What does this suggestion change/add/remove: Removes kill confirmed war type Adds back attrition war type Has something similar been suggested before? If so, why is your suggestion different?: https://www.civilgamers.com/community/threads/remove-or-change-kill-confirmed.16116/ Its different as...
  12. Hoxton

    Denied Make snipers worth it again

    Honestly, medic job is way better than sniper in 8/10 situations You cannot heal yourself and you get pinged for every kill, If I play an entire war on medic and an entire war on sniper I will end up with better k/d as medic and will also have enough combat score for a jugg, meanwhile if I just...
  13. Hoxton

    Connor leaving CN

    free palestine you will not be forgotten sts msgt jerusalem
  14. Hoxton

    Denied Adding Scp-3114 From Secret lab

    yeah lets copy stuff instead of making something original HUGE + SUPPORT
  15. Hoxton

    Denied Restore E-11's hacking notification to pre-update.

    - Support The "old "system was ass and required no effort from foundation, just dont pay attention to anything until you get a notification that something is getting hacked and then just hold the W key, and even if you die you can just respawn in hcz lol, for me personally it made attempting...
  16. Hoxton

    Accepted (STS/SAS) 2.11 - Base Kidnapping Rule suggestion

    Yes... because it's a sunday, same thing with saturdays Please tell me how many hacking / kidnapping missions have you seen in SAS in the last 30 days
  17. Hoxton

    Accepted (STS/SAS) 2.11 - Base Kidnapping Rule suggestion

    What does this suggestion change/add/remove: Current rule 2.11 - Base Kidnapping Rules - Players cannot be kidnapped within their own base unless in accordance with this rule. If there are at least 15 players on both teams (30 Total) SAS or STS may enter the enemy base once every hour, during...