Denied 096 Suggestion

This suggestion has been denied and will not receive development.
Status
Not open for further replies.

Headjuice

Active member
Jun 24, 2025
5
0
21
Currently, it’s possible to place a bucket on SCP-096 even while he is in his enraged state — sometimes immediately after he kills his first target. This allows players to stop him unfairly, even as he’s running through people during his rampage.


As an E-11 player, I’ve personally always waited until SCP-096 calmed down before attempting to bucket him — simply because it’s fairer for the SCP player.
Also Blindfolding 096 should be not allowed for this is the bucket ....

Problem:


Little counterplay for SCP-096: He often loses his rage after one kill, before he can reach other targets.
Breaks immersion: A rampaging SCP violently killing people shouldn’t be stopped by someone placing a bucket on his head mid-sprint.
Balance issue: The current mechanic makes SCP-096 too easy to neutralize.

Suggested fix:
Bucket Spawn Limitation:
Only one bucket exists at a time on the map.
It spawns in a randomized location each time (to prevent camping).

Spawn Cooldown:
After a bucket is used, the next one only spawns after a 5-minute cooldown.
This prevents constant re-bucketing and encourages thoughtful use.

Disable bucket interaction while enraged: Bucketing should only be possible once SCP-096 is fully calm again.
Alternatively:
Brief post-kill immunity to bucketing, allowing a short window for follow-up kills before being contained.


What does this suggestion change/add/remove:[/B]
1 Bucket to use with Cooldown
no insta bucketing after 1 is used
Maybe Randomized spawn of bucket in the facility with Spawn Cooldown
No bucketing then 096 is in enrage maybe bucket cooldown for 1 minute after rage

Has something similar been suggested before? If so, why is your suggestion different?:
I dont know

Possible Positives of the suggestion (At least 2):
More Balance in 096 breaches, more thinking how to go on 096

Possible Negatives of the suggestion:
people start looking on purpose on people then ur not more in rage

Based on the Positives & Negatives, why should this suggestion be accepted:
Because 096 is to easy to contain there is no fun in it i did it as e11 its to easy i played 096 and its to quick
 
Last edited:
Currently, it’s possible to place a bucket on SCP-096 even while he is in his enraged state — sometimes immediately after he kills his first target. This allows players to stop him unfairly, even as he’s running through people during his rampage.
As an 096 main, I fully get this frustration. I hate when this happens.
As an E-11 player, I’ve personally always waited until SCP-096 calmed down before attempting to bucket him — simply because it’s fairer for the SCP player.
Based
Also Blindfolding 096 should be not allowed for this is the bucket
???
Little counterplay for SCP-096: He often loses his rage after one kill, before he can reach other targets.
Yes.
Breaks immersion: A rampaging SCP violently killing people shouldn’t be stopped by someone placing a bucket on his head mid-sprint.
Okay.
Balance issue: The current mechanic makes SCP-096 too easy to neutralize.
You can't just say 'perchance'.
Suggested fix:
Bucket Spawn Limitation:
Only one bucket exists at a time on the map.
It spawns in a randomized location each time (to prevent camping).

Spawn Cooldown:
After a bucket is used, the next one only spawns after a 5-minute cooldown.
This prevents constant re-bucketing and encourages thoughtful use.
No. Even assuming that you're just referring to the site overall (Because if you mean the entire map, wtf are F going to do if the bucket spawns in CI or GOC base? You know they have buckets too, right?), this is entirely too much and too weird. Why wouldn't there be buckets in the places that there are now? You've started this out with an argument for 'what makes sense' and proposed something that makes no sense off of that.
Disable bucket interaction while enraged: Bucketing should only be possible once SCP-096 is fully calm again.
This I feel would be a little too much - I wouldn't mind a softer solution such as making bucketing while enraged dependant on RNG; Say you're trying to bucket 096 as he's running through the site, if you get him, the bucket has maybe something like a 80% chance to actually land - If it fails, it force-drops the bucket from the player.

Alternatively/in addition, you could have the bucket durability constantly drain at a moderate pace while 096 is enraged and sprinting. This is also fair, doesn't make bucketing while enraged the breach killer that it is, and would make sense to be something that happens in line with your given reasoning.
Brief post-kill immunity to bucketing, allowing a short window for follow-up kills before being contained.
No. This is entirely too much and again, counter to your reasoning of 'what makes sense'.
-Support
 
Last edited:

dougdougjones

Well-known Member
Jan 5, 2025
17
2
41
As an 096 main, I fully get this frustration. I hate when this happens.

Based

???

Yes.

Okay.

You can't just say 'perchance'.

No. Even assuming that you're just referring to the site overall (Because if you mean the entire map, wtf are F going to do if the bucket spawns in CI or GOC base? You know they have buckets too, right?), this is entirely too much and too weird. Why wouldn't there be buckets in the places that there are now? You've started this out with an argument for 'what makes sense' and proposed something that makes no sense off of that.

This I feel would be a little too much - I wouldn't mind a softer solution such as making bucketing while enraged dependant on RNG; Say you're trying to bucket 096 as he's running through the site, if you get him, the bucket has maybe something like a 80% chance to actually land - If it fails, it force-drops the bucket from the player.

Alternatively/in addition, you could have the bucket durability constantly drain at a moderate pace while 096 is enraged and sprinting. This is also fair, doesn't make bucketing while enraged the breach killer that it is, and would make sense to be something that happens in line with your given reasoning.

No. This is entirely too much and again, counter to your reasoning of 'what makes sense'.
-Support
Bros yapping but I agree
 
Mar 14, 2022
33
2
111
+Support I do think that you should be able to place a bucket on 096 while enraged but it should have a very low chance to land the bucket make it like 10-20% chance to land. This will make 096 have the lethality it should have i feel like SCP-096 is underwhelming as he is easy countered and often leads to breachs with less then 5 kills most of the time.

+/- Support Buckets should only have a personal CD not site wide.

-Support One bucket spawned in the map is the worst rage bait i have seen.
 

Holland

Administrator
Administrator
SCP-RP Staff
Content Team
Donator
Aug 27, 2022
502
144
111
Suggestion Denied

Hi @Headjuice ,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion due to the following reason(s):

These suggestions aren't balanced enough and will ruin both 096 and server Health in the long run, The Current 096 RC system is fine, and plans to improve it are already made.

Your suggestion will now be locked and marked as denied.​
 
  • Like
Reactions: Emilia Foddg
Status
Not open for further replies.