Accepted CTF/S&D Change

This suggestion has been accepted for future development.
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Jun 24, 2022
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What does this suggestion change/add/remove: Makes it so S&D
only happens on lanes which are owned at peacetime and if none then S&D doesn't happen (same for CTF)

Has something similar been suggested before? If so, why is your suggestion different?: I don't think so.

Possible Positives of the suggestion (At least 2):
  1. More realism: it wouldn't make sense for you to gain free land just to bomb it and then re-gain it later
  2. Less frustration about getting S&D/CTF if basically all lanes are capped
  3. There are fewer chances of S&D/CTF bugging out the game and then have to wait for an SL to fix it.

Possible Negatives of the suggestion: I can think none.

Based on the Positives & Negatives, why should this suggestion be accepted: I feel like this should be accepted, as currently, with CTF and S&D, you have chances of it bugging the game and adding more realism
 
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This suggestion has been implemented. Votes are no longer accepted.
Jan 9, 2022
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Iran
+Support
it should be actually like this because most of the times game just gives out the points which the other side has a fob on it,and it makes it harder(or even impossible) for the attackers to plant bombs on that point
 
Last edited:

Mason

Well-known Member
Jun 23, 2023
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+Support

The system they put in place was suppose to make it so it wouldn't be a 3 land SND / CTF every time and I think it does that quite well but when it takes a point you owned which you spent time building an FOB on it becomes extremely frustrating when the other side just takes it.
 
Apr 2, 2022
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+ Support
this is my main issue with the new modes, Its really annoying building a fob and then losing it to the enemy team just because of a certain war type, the other one being is that you cannot pick up the flag from your own team to make it go back to your point you need to wait and hold it which just ends up with the enemy team throwing themselves into the flag just to reset the timer (when its near their base) just to get it closer to the base and not even trying to fight for it

Kill confirmed doesnt have this issue but its straight up garbage
 
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