What does this suggestion change/add/remove:
Removes the ability for DEA to kidnap & mass-term civilians on surface as a "Soft RP Reset". These types of actions are really bad RP, and generally ruin any fun surface roles can have. It is also borderline RDM, which is why I think Server Leadership+ needs to approve it before DEA/Nu7 can kidnap and mass-term civs.
DEA/Nu7/Foundation shouldn't be allowed to simply kidnap and terminate civilians because they might potentially know something, before killing them. Amnestics were made for a reason, and so was the staff ruling on cuffed, cooperative civs.
Possible Positives of the suggestion (At least 2):
+ More RP for Civilians.
+ Enforced RP for DEA/Nu-7.
+ More use-cases for Amnestics.
Possible Negatives of the suggestion:
- DEA/Nu-7 can't mass kidnap & term. civilians without SL approval.
Based on the Positives & Negatives, why should this suggestion be accepted:
None. Literally nothing. DEA can still mass term civilians, it just needs approval.
Removes the ability for DEA to kidnap & mass-term civilians on surface as a "Soft RP Reset". These types of actions are really bad RP, and generally ruin any fun surface roles can have. It is also borderline RDM, which is why I think Server Leadership+ needs to approve it before DEA/Nu7 can kidnap and mass-term civs.
DEA/Nu7/Foundation shouldn't be allowed to simply kidnap and terminate civilians because they might potentially know something, before killing them. Amnestics were made for a reason, and so was the staff ruling on cuffed, cooperative civs.
Possible Positives of the suggestion (At least 2):
+ More RP for Civilians.
+ Enforced RP for DEA/Nu-7.
+ More use-cases for Amnestics.
Possible Negatives of the suggestion:
- DEA/Nu-7 can't mass kidnap & term. civilians without SL approval.
Based on the Positives & Negatives, why should this suggestion be accepted:
None. Literally nothing. DEA can still mass term civilians, it just needs approval.