Denied Epsilon-11 needs something

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
Epsilon-11 needs literally anything. I'll explain why in the last question. Even adding just one of the following ideas is a win:

1. An Epsilon-11 Medic.
In return, one of Epsilon-11s other jobs can be removed such as Breacher or Containment Specialist (Maybe just give all E-11 beams instead, which makes sense). You can also make server-based rules that E-11 must follow when using this job in order to make it balanced and not make Combat Medics redundant, such as not using the Medical equipment to combat raids, or be not allowed to do things like cure disease or anything.

2. A Unique mechanic/tool
In the past, Cloak was going to create a system where SCP cells could decay and E-11 would have to be the ones to repair it using special tools and such every 30 minutes. However, this idea seems to have been scrapped since Cloak left. If this could be brought back, or we receive some special tool (Like how DEA/B1 got Drones unique to them) to help with SCPs, that'd be a great benefit.

3. New models
Every other job in the server has gotten new, shiny models that are of good quality. Epsilon-11 switched to these very old, edited models which still have floating patches on them and low resolution textures. A couple model suggestions were given in the past, but always get denied. Hotson, the old commander, even had custom ones made for us. However, these were also denied (but still exist).

4. A unique, helpful specialty job
In the event that Epsilon-11 can't ever get Medics, giving E-11 atleast some sort of job unique to them would be great. Currently E-11 has no job unique to them. Anyone can get containment beams, anyone can get a biohazard suit, and every other department in the server has their own version of the breacher. However, we have nothing unique anymore.

Has something similar been suggested before? If so, why is your suggestion different?:
A mix of all of these things have been suggested before in the distant past. My suggestion is different because I'm detailing all of the different options, even if just one could be accepted.

Possible Positives of the suggestion (At least 2):
+E-11 becomes more appealing and active on both servers

+SCPs get more roleplay as a result of better activity or whatever mechanics may be given to E-11, rather than sitting in a cell all day.

Possible Negatives of the suggestion:
-File size. Some of these suggestions require heavier files to be put into the server, such as new models.

-Development Time

Based on the Positives & Negatives, why should this suggestion be accepted:
Overall, Epsilon-11 is the only department in the entire server that has nothing specifically unique to just it. Nu-7 has Snipers, Medics, Autoriflemen, and a Specialist. DEA gets heavy weapons and drones. Research gets thaumatologists, Security gets Tranq pistols and riot shields, O-1/A-1 gets disguise kits and very high authority everywhere, GOC gets airstrikes, supply drops, and an orange suit. E-11 gets nothing. Like I said before, anyone can get a biohazard suit, anyone can get a containment beam, and everyone has their own breacher.

E-11 is also the least updated department in the entire server. E-11s models are the only ones which have remained unchanged since before the USA server came to even exist. E-11 have not gotten any new jobs, mechanics, or anything besides the new HCZ (which was more for everybody than E-11). All E-11 gets is the occasional gun change. O-1/A-1 have at least gotten new models since then and still are both fun departments with their current kits since they can do nearly anything, Nu-7 has gotten brand new models and a bunch of different jobs, Research and D-Class got thaumatologists, Security got an entire rework, etc.

Finally, E-11s job can be done by quite literally anybody else but better. Security's SCU Job is just an extremely buffed up, non-whitelisted version of E-11s containment specialist and is better in nearly every way. Anyone and everyone in the server can run into HCZ and gun down breached SCPs. So, not even E-11s main purpose of existence is unique to them. Whenever an SCP breaches, literally everybody does what E-11 is doing, even Internal Affairs and DEA who should have nothing to do with containment. But nobody can stop them, and they just do it anyways even if someone tells them no. If E-11 was removed right now, the server would effectively be no different than it currently is. E-11 has been like this for a long time and has to solely rely on making their own roleplay to exist with such a lack of tools to do so. Please give E-11 something.

TLDR; E-11 has nothing unique to it when every other department does, everybody does E-11s job even DEA/IA but with better equipment, and E-11 has not been updated (not even model wise) beyond some gun changes in over a year while atleast every other department has nice custom models.
 
The FHR is just a better P90 (which isn't saying a lot since they're both terrible weapons)
The FHR is a busted weapon. It depends on the player.
In what way is biohazard busted, 049 injections basically hit 100% of the time right now and the infections you mentioned are already mostly immune via regular hazmats as far as I know.
This was implemented a while ago to make 049 breaches longer - they were too short and 049 would be the easiest to recontain. This was also made to increase server balancing.
 
Dec 30, 2022
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1. E-11 Medic would completely kill Combat Medics purpose during a breach as Mirage said, if you really need something like this I would suggest a joint squadron or something.

2. Don't see any reason why a system like this would be implemented

3. For new models to be made you would to go and have them made by someone and then propose them to content team, but don't say that every job has not been given them as A-1 have not had them, and I can think of many other jobs that need new models more than E-11.

4. I can agree with this one however, E-11 get better guns than most MTF units (especially officers) except excluding ISD maybe which could be seen as your specialty as well as being the only MTF specifically designated to deal with breaches and HCZ. This may not be enough for some however.

Overall, -Support

I think a lot of people in E-11 complain about it needing a change from a staff/content perspective but in my opinion a change/addition of duties is needed more than any of these.
 
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-Support

1) E-11 Medic would interfere with CM's purpose during a breach and has been denied multiple times

2) E-11 have a unique job (bio spec), some of the best guns in the server, and have jobs that spawn with containment beams.

3) https://www.civilgamers.com/community/threads/its-time-for-new-e-11-models.15971/
(please god don't change the models)

4) What jobs would you propose? I would argue the bio specialist is already one, especially since it has a bio suit with full armour. Along with cont spec spawning with a scranton and a beam. And both have infection stuff as a combative job.
 
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-support

I hate to say it but this seems like a US issue,

1. UK have a joint E-11/Combat medic squadron to solve this issue

2. SCP Decay isnt around yet so this would be pointless until added and a new E-11 job was teased ages ago as a part of this update

3. E-11 was actually the first department/reg to get new orignal models, and its completely subjective and regardless the UK co team should have been contacted to ask for their opinions.

4. You have to get specific on that one but i mean no department has anything unique, ISD share spies, IA and DEA share spies, DEA and Nu7 share marksman etc

5. "E-11 Becomes more appealing and active" E-11 is presently the highest rated regiment on UK, that is purely a US issue

6. "SCPs get more roleplay" UK has a permanent order for SCP rp in their discord channels, US issue once again

Ultimately everything you have gone through can be solved by the E-11 CO team and the UK server doesn't really face any of it, as much as i hate to say it, its an issue only faced by US
 
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-support

I hate to say it but this seems like a US issue,

1. UK have a joint E-11/Combat medic squadron to solve this issue

2. SCP Decay isnt around yet so this would be pointless until added and a new E-11 job was teased ages ago as a part of this update

3. E-11 was actually the first department/reg to get new orignal models, and its completely subjective and regardless the UK co team should have been contacted to ask for their opinions.

4. You have to get specific on that one but i mean no department has anything unique, ISD share spies, IA and DEA share spies, DEA and Nu7 share marksman etc

5. "E-11 Becomes more appealing and active" E-11 is presently the highest rated regiment on UK, that is purely a US issue

6. "SCPs get more roleplay" UK has a permanent order for SCP rp in their discord channels, US issue once again

Ultimately everything you have gone through can be solved by the E-11 CO team and the UK server doesn't really face any of it, as much as i hate to say it, its an issue only faced by US
I don't really need the UK COs opinions to post a suggestion that's just generalized. I didn't mention any specific models. It's a suggestion for a reason. If i actually had a specific idea for that id tell my CO team whod tell yours. This suggestion is just to give general ideas. Also our models are not unique. Other servers have used these exact models, cheddar just slightly touched up on them like 2 years ago.

For #4, some jobs are shared by one other department or so. But nobody else can get Nu7/DEAs sniper, no one else can get A1/O1s spies or IA/DEAs spies. These are things that are locked into those jobs and you need to be one of those jobs to get those things. However E11 has no such thing. Anything E11 has can be obtained by a Security Officer or even Senior Researcher. Biohazard suits, containment beams, reality anchors, etc.

As for E11 being so unappealing specifically in the US server, that might be true. I'm not a CO in the US server and I haven't had a chance to visit the UK server in a long time. But if that is the case, then that's unfortunate for us I guess lol. But still, what I said above believe still applies.
 
Hello @FrostByte

Content team here I was just wondering if you could give me a little bit more on this suggestion as it doesn't really have much on this.

Kind regards,
Derek White
Giving E11 an update on what's going on with the containment maintenance system we were told we would get ages ago

Give E11 a unique job or tool that doesn't just rely on equipment that anyone can get through a dispenser. Or expanding on the containment specialist job.

Those are the two main points. As for what unique job, I'm not positive. I feel like a group of people would be better at making those specific ideas than me. Or you could just buff the biohazard suit like making it fireproof or give it something unique that the dispenser suit doesn't get.
 
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-/=/+ Mixed

I'll go through everything in turn.

1. Regarding a Medical role; I see where your mind is, I agree with the sentiment, but not the idea in substance - I think this could and should be iterated upon in some manner. Not sure how, though, but as stated, we have SMU in UK. So, not purely a US issue, but... Eh. I don't know. -/= Neutral

2. Nothing I disagree with. +Major Support

3. US E-11 is not the only E-11. Actually please talk to us about this, this is actually annoying to see. But I do get where your mind is, even if I'm not really personally experiencing this myself.
I don't really need the UK COs opinions to post a suggestion that's just generalized. I didn't mention any specific models. It's a suggestion for a reason. Also our models are not unique. Other servers have used these exact models, cheddar just slightly touched up on them like 2 years ago.
...You are talking about changing the models. That's a bit more of a unilateral change.

4. You forgot the foam spray which outside E-11, is only available to containment unit - As well as bios which have armour on top of built-in hazmats. I do agree that it's not unique enough and when you boil it down in that respect it just makes E-11 sound more like maz hatters. But I honestly have no idea how to properly fulfil this, though. Could maybe iterate on E-11 conspec a little? I have felt like it's a bit lacklustre and I do struggle with reconciling trying to promote recruitment as well as appealability of the regiment, so I think a more unique thing would be helpful. +Support

Those are the two main points. As for what unique job, I'm not positive. I feel like a group of people would be better at making those specific ideas than me. Or you could just buff the biohazard suit like making it fireproof or give it something unique that the dispenser suit doesn't get.
...Like armour?
 
1. E-11 Medic would completely kill Combat Medics purpose during a breach as Mirage said, if you really need something like this I would suggest a joint squadron or something.

2. Don't see any reason why a system like this would be implemented

3. For new models to be made you would to go and have them made by someone and then propose them to content team, but don't say that every job has not been given them as A-1 have not had them, and I can think of many other jobs that need new models more than E-11.

4. I can agree with this one however, E-11 get better guns than most MTF units (especially officers) except excluding ISD maybe which could be seen as your specialty as well as being the only MTF specifically designated to deal with breaches and HCZ. This may not be enough for some however.

Overall, -Support

I think a lot of people in E-11 complain about it needing a change from a staff/content perspective but in my opinion a change/addition of duties is needed more than any of these.
For 2, literally everyone else agrees it should be added and we were told it would be added many months ago. As for the other ideas, I can't implement them myself.

I'm just an enlisted in USA E11, I make these suggestions based on what I see here. The USA E11 is the least successful branch in the server because all we do is sit at a checkpoint all day while nothing else happens then we respond to a breach and feel completely useless during it because other jobs with better guns will respond to the breach aswell. So at that point, why be E11 when you can just be SCU, which is a buffed up non whitelist version of pretty much every e11 job?
 
I don't really need the UK COs opinions to post a suggestion that's just generalized. I didn't mention any specific models. It's a suggestion for a reason. Also our models are not unique. Other servers have used these exact models, cheddar just slightly touched up on them like 2 years ago.

For #4, some jobs are shared by one other department or so. But nobody else can get Nu7/DEAs sniper, no one else can get A1/O1s spies or IA/DEAs spies. These are things that are locked into those jobs and you need to be one of those jobs to get those things. However E11 has no such thing. Anything E11 has can be obtained by a Security Officer or even Senior Researcher. Biohazard suits, containment beams, reality anchors, etc.

As for E11 being so unappealing specifically in the US server, that might be true. I'm not a CO in the US server and I haven't had a chance to visit the UK server in a long time. But if that is the case, then that's unfortunate for us I guess lol. But still, what I said above believe still applies.
You should 100% get the UK opinions, its their god damn regiment as well.

Why is it a bad thing they don't have anything unique to them?
E11 doesn't need to be special for the fuck of it. The fact that they spawn with things you would normally need to buy is insanely busted. You just get to ignore that 30 minute cooldown if you die. (Also biohazmats are unique, what jobs do you know of that get a biohazmat On spawn, again ignoring a cooldown, with armour)

Why should the US be rewarded for being poor? The UK E11 has it sorted out, why can't the US? It is an issue with leadership with the Regiment at the point, and not with E11 as a regiment.
 
-/=/+ Mixed

I'll go through everything in turn.

1. Regarding a Medical role; I see where your mind is, I agree with the sentiment, but not the idea in substance - I think this could and should be iterated upon in some manner. Not sure how, though, but as stated, we have SMU in UK. So, not purely a US issue, but... Eh. I don't know. -/= Neutral

2. Nothing I disagree with. +Major Support

3. US E-11 is not the only E-11. Actually please talk to us about this, this is actually annoying to see. But I do get where your mind is, even if I'm not really personally experiencing this myself.

...You are talking about changing the models. That's a bit more of a unilateral change.

4. You forgot the foam spray which outside E-11, is only available to containment unit - As well as bios which have armour on top of built-in hazmats. I do agree that it's not unique enough and when you boil it down in that respect it just makes E-11 sound more like maz hatters. But I honestly have no idea how to properly fulfil this, though. Could maybe iterate on E-11 conspec a little? I have felt like it's a bit lacklustre and I do struggle with reconciling trying to promote recruitment as well as appealability of the regiment, so I think a more unique thing would be helpful. +Support


...Like armour?
I didn't know the dispenser one took your armor. But making it fireproof too would be cool, or just reduce the fire damage they take.

But like I said I make these suggestions based on the USA server. We are the least successful regiment because we just sit at a checkpoint all day, do nothing else, and when we respond to breaches we feel pretty useless since everyone else and their mother rushes HCZ every breach. But I'm just an enlisted, I can't change anything myself. If I was a CO I would talk more to the UK about everything but I don't have the ability to do anything other than sit at a closed checkpoint lol.

But yes E11 containment specialist seems a bit lack luster
 
I'm just an enlisted in USA E11, I make these suggestions based on what I see here. The USA E11 is the least successful branch in the server because all we do is sit at a checkpoint all day while nothing else happens then we respond to a breach and feel completely useless during it because other jobs with better guns will respond to the breach aswell. So at that point, why be E11 when you can just be SCU, which is a buffed up non whitelist version of pretty much every e11 job?
SCU has only 2 slots, E11 has a lot more.
E11 also has a ranking structure, and a incentive to become a leading figure in a regiment.

The fact that you are mentioning you are unsuccessful, then state why you are unsuccessful should be reason enough why US E11 leadership is failing.
 
You should 100% get the UK opinions, its their god damn regiment as well.

Why is it a bad thing they don't have anything unique to them?
E11 doesn't need to be special for the fuck of it. The fact that they spawn with things you would normally need to buy is insanely busted. You just get to ignore that 30 minute cooldown if you die. (Also biohazmats are unique, what jobs do you know of that get a biohazmat On spawn, again ignoring a cooldown, with armour)

Why should the US be rewarded for being poor? The UK E11 has it sorted out, why can't the US? It is an issue with leadership with the Regiment at the point, and not with E11 as a regiment.
That's what suggestions are for. To get opinions. If people dislike a suggestion, they reply and say they dislike it. Which yall very much have already and the content team is fully aware of that. It's not my job to contact the UK team, I just make a suggestion and people can respond however they want.

As for everything else, I mentioned it in my other replies.
 
That's what suggestions are for. To get opinions. If people dislike a suggestion, they reply and say they dislike it. Which yall very much have already and the content team is fully aware of that. It's not my job to contact the UK team, I just make a suggestion and people can respond however they want.
when making a suggestion it really is.
1) You can do research and improve your suggestion into something better
2) You can make sure that if this suggestion does pass, that you haven't upset any of the E11 CO's by talking to them about it.
3) My opinion (and others) is that you should contact the E11 CO team about this. My opinion is that you should do this.
 
when making a suggestion it really is.
1) You can do research and improve your suggestion into something better
2) You can make sure that if this suggestion does pass, that you haven't upset any of the E11 CO's by talking to them about it.
3) My opinion (and others) is that you should contact the E11 CO team about this. My opinion is that you should do this.
I'm fairly certain that the content team would talk to the regiment leaders before moving with any of these changes that I suggested.

I'm not trying to piss people off or bypass people's opinions. I made this suggestion based off of what I see in the USA server and what everyone else in the USA server sees. If the UK is vastly more successful and is the top regiment, then I was wrong for alot of this and I am sorry. I love the idea of E11 and just wanna see it succeed here but it ain't workin so I made this suggestion more so to bring attention to the issue. If it's purely a USA issue, then I'm sorry.

But the SCP Maintenance mechanic is something everyone has been looking forward too and I hope the content team atleast gives us an update on this.
 
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