What does this suggestion change/add/remove:
Gives the ability for CL5 to call in ERT from the Site Command Operation Room on floor 3. This will have rules and protocols much like the nuke does meaning we cannot abuse the calling of ERT. This manual calling of ERT will only allow for 1 team of 3 people to be spawned into the world making it fairly balanced as opposed to the auto ERT which calls 3 teams of 3 people in.
Some rule ideas soo ERT isn't "abused by mingey CL5 members":
-ERT manual call may only occur during a 3+ SCP breach with a combined BMI of 80+
-ERT manual call may only occur after AA has been authorised
-ERT manual call may only occur when the breach has disrupted RP for more then 30 mins
-ERT manual call cannot be called within 15 minutes of the last ERT auto spawn member dieing
-ERT manual call may only be called if the SCPs can be contained with a little push from ERT
Possible Positives of the suggestion (At least 2):
-Means breaches can be dealt with quicker allowing for RP to continue after SCPs have had their fun.
-If rules are properly implemented then we don't need to wait for a SSL to come on and auto spawn ERT for a breach that has already lasted a long time but ERT has not been called due to low deaths.
Possible Negatives of the suggestion:
SCP players may complain when ERT gets called in
Based on the Positives & Negatives, why should this suggestion be accepted:
Considering Site Command are the people who are here to create RP, giving them the ability to end breaches to allow RP to continue would make sense without having to destroy the entire site wasting a lot of time.
If SCPs complain when ERT comes in a 3 man team instead of 9 man team then SCPs can respectfully cope because they then only deal with 1 turret, 1 LMG and 1 support based ERT member instead of 3 of each along side only having 3 SCP shields.
Gives the ability for CL5 to call in ERT from the Site Command Operation Room on floor 3. This will have rules and protocols much like the nuke does meaning we cannot abuse the calling of ERT. This manual calling of ERT will only allow for 1 team of 3 people to be spawned into the world making it fairly balanced as opposed to the auto ERT which calls 3 teams of 3 people in.
Some rule ideas soo ERT isn't "abused by mingey CL5 members":
-ERT manual call may only occur during a 3+ SCP breach with a combined BMI of 80+
-ERT manual call may only occur after AA has been authorised
-ERT manual call may only occur when the breach has disrupted RP for more then 30 mins
-ERT manual call cannot be called within 15 minutes of the last ERT auto spawn member dieing
-ERT manual call may only be called if the SCPs can be contained with a little push from ERT
Possible Positives of the suggestion (At least 2):
-Means breaches can be dealt with quicker allowing for RP to continue after SCPs have had their fun.
-If rules are properly implemented then we don't need to wait for a SSL to come on and auto spawn ERT for a breach that has already lasted a long time but ERT has not been called due to low deaths.
Possible Negatives of the suggestion:
SCP players may complain when ERT gets called in
Based on the Positives & Negatives, why should this suggestion be accepted:
Considering Site Command are the people who are here to create RP, giving them the ability to end breaches to allow RP to continue would make sense without having to destroy the entire site wasting a lot of time.
If SCPs complain when ERT comes in a 3 man team instead of 9 man team then SCPs can respectfully cope because they then only deal with 1 turret, 1 LMG and 1 support based ERT member instead of 3 of each along side only having 3 SCP shields.
Last edited: