What does this suggestion change/add/remove:
This suggestion makes SCP-096 Scrambles on a rare chance to buffer, making it so a couple pixels lag, so yu can see a tiny glimpse of 096, as this is realistic in SCP lore.
Possible Positives of the suggestion:
Makes an 096 breach longer and better, as he can be re-contained really easy as soon as it is called out
Makes the containment process of 096 funner
Possible Negatives of the suggestion:
Development time
People getting angry as 096 may be a little bit harder to recontain if it keeps happening
Based on the Positives & Negatives, why should this suggestion be accepted:
I think that this should be accepted as it makes the game quality better, can make 096 breaches longer, as they currently are really short, due to buckets and scrambles. It is also realistic as even the finest scramble gear can glitch/buffer/lag to which even a pixel of 096's face can be seen, which happens in lore.
This suggestion makes SCP-096 Scrambles on a rare chance to buffer, making it so a couple pixels lag, so yu can see a tiny glimpse of 096, as this is realistic in SCP lore.
Possible Positives of the suggestion:
Makes an 096 breach longer and better, as he can be re-contained really easy as soon as it is called out
Makes the containment process of 096 funner
Possible Negatives of the suggestion:
Development time
People getting angry as 096 may be a little bit harder to recontain if it keeps happening
Based on the Positives & Negatives, why should this suggestion be accepted:
I think that this should be accepted as it makes the game quality better, can make 096 breaches longer, as they currently are really short, due to buckets and scrambles. It is also realistic as even the finest scramble gear can glitch/buffer/lag to which even a pixel of 096's face can be seen, which happens in lore.