What does this suggestion change/add/remove
Makes it where there is a cooldown timer on hacking out an SCP. Time is up to content team. But this would make it where if, for example 8837 got hacked out, he wouldn't be able to be hacked out by players for x time (035/079 would be able to since thats how they both work). This would also make it so CI would actually have to pick different scps to hack out, keeping foundation on its toes on which scp CI would breach. [Please note this just could be a US side issue, I dont know how breaches are on the UK server]
Has something similar been suggested before? If so, why is your suggestion different?
Not that I have seen
Possible Positives of the suggestion (At least 2)
1. No massive back to back breaches (3 breaches happened the day of writing this all back to back, all got to surface)
2. We can actually go do other things instead of focusing on a breach, if we're meant to rp, its hard to when theres a constant C5
3. SOP or SC wouldn't have to pay back for scps that often
Possible Negatives of the suggestion
1. CI would get annoyed that they wouldn't be able to hack out the same scp
2. d-class might get mad they cant hack out scps early morning
Based on the Positives & Negatives, why should this suggestion be accepted
It would let people actually rp and have a good time instead of having to focus on breach rp or go to surface to deal with scps that got to surface.
Makes it where there is a cooldown timer on hacking out an SCP. Time is up to content team. But this would make it where if, for example 8837 got hacked out, he wouldn't be able to be hacked out by players for x time (035/079 would be able to since thats how they both work). This would also make it so CI would actually have to pick different scps to hack out, keeping foundation on its toes on which scp CI would breach. [Please note this just could be a US side issue, I dont know how breaches are on the UK server]
Has something similar been suggested before? If so, why is your suggestion different?
Not that I have seen
Possible Positives of the suggestion (At least 2)
1. No massive back to back breaches (3 breaches happened the day of writing this all back to back, all got to surface)
2. We can actually go do other things instead of focusing on a breach, if we're meant to rp, its hard to when theres a constant C5
3. SOP or SC wouldn't have to pay back for scps that often
Possible Negatives of the suggestion
1. CI would get annoyed that they wouldn't be able to hack out the same scp
2. d-class might get mad they cant hack out scps early morning
Based on the Positives & Negatives, why should this suggestion be accepted
It would let people actually rp and have a good time instead of having to focus on breach rp or go to surface to deal with scps that got to surface.