What does this suggestion change/add/remove:
the upcoming change For skullbreaker
Possible Positives of the suggestion (At least 2):
For such a hard grind getting 180 hp and 230 armor is horrible so it gives the job something special( i get 175 hp and 200 armor as a marauder)
people will not go down the criminal tree to get 5 extra hp and 20 extra armor as a job that is so hard to get.
Possible Negatives of the suggestion:
can't think of any
Based on the Positives & Negatives, why should this suggestion be accepted:
for such a hard grind to a high end job, getting 180 hp is simply not it. I as a marauder spawn with 200 armor and 175 HP and and giving 5 hp and 50 armor to a job which took my days to grind to is just simply a bummer.
the suggestion i want to give is to remove m249 para from skullbreaker and let him have the hp he currently has.
skullbreaker is not unkillable and btw every PD raid i do or even normal crimes i commit i get combat tazed anyway.
the upcoming change For skullbreaker
Possible Positives of the suggestion (At least 2):
For such a hard grind getting 180 hp and 230 armor is horrible so it gives the job something special( i get 175 hp and 200 armor as a marauder)
people will not go down the criminal tree to get 5 extra hp and 20 extra armor as a job that is so hard to get.
Possible Negatives of the suggestion:
can't think of any
Based on the Positives & Negatives, why should this suggestion be accepted:
for such a hard grind to a high end job, getting 180 hp is simply not it. I as a marauder spawn with 200 armor and 175 HP and and giving 5 hp and 50 armor to a job which took my days to grind to is just simply a bummer.
the suggestion i want to give is to remove m249 para from skullbreaker and let him have the hp he currently has.
skullbreaker is not unkillable and btw every PD raid i do or even normal crimes i commit i get combat tazed anyway.