Accepted Viral Outbreaks

This suggestion has been accepted for future development.
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FrostByte

Civil Gamers Expert
Dec 25, 2021
253
46
91
19
- What does this suggestion change/add/remove:
This suggestion will add Viral Outbreak events that will occur at random intervals from every 2 - 3 hours (or more). The virus that people become infected with as a result of these outbreaks will be very infectious and capable of spreading from person to person via proximity and coughing. This can be negated by wearing a hazmat suit, and hazmat jobs will be naturally immune. Details on these outbreaks will be broken into points below;
  • An outbreak will turn a specific area into an infection zone. Anyone inside of or near the infection area will become infected with the disease. An automated announcement will be made to alert the facility of the outbreak. (Sterile areas such as 008s cell or the rear Medical Bay would be immune to having an infection area)

  • Outbreaks must be quarantined and decontaminated in order to remove the infection zone. Infection zones can also be automatically removed after one hour of being active if it has not yet been decontaminated.

  • The disease correlated with the infection zone will make people cough, have headaches, and slowly take damage to a minimum of 10 HP. (Optional: After 10 minutes of being infected, if you have not been cured, the disease will begin to damage the player again until death)

  • The disease must also be cured by the Medical Department, which will also be the main department along-side E-11 Biohazard Specialists who manage the outbreaks.

  • (Optional: May also happen on surface or in GOI bases, where the CI or GOC would have to clear the pandemic)

- Has something similar been suggested before? If so, why is your suggestion different?:
No

- Possible Positives of the suggestion (At least 2):
+Added roleplay for the Medical Department and Biohazard Specialists

+Natural, fun events for different sections of the server

- Possible Negatives of the suggestion:
-Development Time

-Potentially disruptive to other roleplay

- Based on the Positives & Negatives, why should this suggestion be accepted:
I think this would greatly improve roleplay all around. The feeling of panic as a pandemic sweeps the facility every so often could be a very fun experience for many players. The Medical Department would get much more to do and could work alongside the Research Department to develop better strategies and cures for the outbreaks, and the biohazard jobs would serve much more of a purpose rather than just very niche breaches like 008 or 049.
 

Emilia Foddg

Trial Game Master
Trial Game Master
Donator
Jul 15, 2023
1,035
221
41
-/+ Neutral
we already have influenza and a planned rework of 409

random infectious thingies tend to be really detrimental to server health; there's already a lot that happens that interrupts rp on the server

i however would not mind if; instead of it being implemented as a thing that randomly happens, we gave the necessary tools to GMs to cause infectious outbreaks for events, so it can happen in a more controlled fashion - that might be cool.
 
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The Guardian

Active member
Sep 22, 2023
166
41
21
- Support
I already get yelled at for trying to cure people. I do agree with Emilia's idea to add the ability to cause infections to GMs, however.
 

Aura

Game Master
Game Master
Aug 12, 2023
109
9
21
-Support

Love the idea of giving the medical department something to do but this won't work since it could just be to much for the medical department to handle
 

elad

Civil Gamers Expert
Feb 27, 2022
241
77
91
This is cool, but definite outbreak every 2-3 hours is insane. It would never be dealt with due to the endless raids / breaches

Would be cool if every like 5-6 hours a random player was picked and then they would spread it.
 

Kevin Ki

Well-known Member
Dec 7, 2022
239
48
41
+support

I like the idea as a thing GMs can do.
Having a list of symptoms (coughing, sneezing, swelling, vomiting) and effects (Damage ticks, stoneman, spontaneous combustion, bleeding, etc) that can be given to players as a symptom to exposure to a anomaly the GM wants to show could be nice.

-support

I don't like the idea as something that just happens. CI raiding while 3 scps are out is already annoying enough as is, let alone if the foundation is dieing of hyper cancer cause a pack of chefs/techs are deliberately spreading it.
 

Niox

Active member
Jan 23, 2023
2,066
370
21
this really just sounds like a major annoyance

-Support
 

Auburn

Senior Administrator
Senior Administrator
SCP-RP Staff
Content Team
Group Moderator
Jan 2, 2023
296
158
21
Suggestion Approved


Hi Frost,

Thanks for taking the time to make a server suggestion.

Your suggestion will now be locked and marked as accepted.​
 
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