+SUPPORT
BUT
- Should be in a relatively difficult location such as Core Sector, Security Sector and Maybe in one of the HCZ fuse box rooms.
- Should only give 'Site Staff' disguises.
- Disguises should not be 'perfect' someone should be able to /me inspect it and /roll 100 to check if they're...
I leave the balancing and specifics to the people who are more experienced with it. My vision for it would just be All SMGs, all pistols and all knives are allowed. Also any anomalous disguise would be exempt.
What does this suggestion change/add/remove:
This suggestion limits the type of weapons any disguised person can use whilst disguised, for example it is highly unrealistic and unfun to die against a plain clothed civilian that pulls a sniper out of thin air. Or a supposed chef that pulls an...
Nothing suggested the implemented feature should be easy, just available at all times, it also doesn't need to be as powerful as the ADB effects. Just an advantage anyone can get if they put in the 'appropriate' amount of effort for it.
What does this suggestion change/add/remove:
Add a mechanic where time spent doing a task rewards a player with more health or armour. It could be an added bonus for CMissions, a chemical that can only be created once and cannot be stored, a series of tasks to create/develop more armour. An...
+SUPPORT
Mistakes are mistakes but considering the recent removal of dynamic damage having to spend the extra time going through 2-3 CL4 blast doors is killing a lot of CI raids. CI needs easier raids but perhaps maybe a foundation sided change to make the disruption to RP less as well?
+Neutral
This will definitely increase Medical RP/Activity, but it will mostly bring unmotivated people that want money so most of the time the RP itself will be very poor. Instead the infection curing chemicals should be easier to obtain and consultants/DoMs/Site Admin/Site Command should...
+Support
The ability to doesn't mean it will always happen. It should and will only be authed if the foundation refuses to communicate and should require a separate approval from Senior Admin+. Nuke raids are not daily.
+SUPPORT (Biased completely)
There isn't much of a 'problem' with the current base besides the bugs that will be fixed, however an 'Upgrade' would have a massive effect on passive RP for all factions that choose to involve themselves with the GOC as well as much more passive RP internally...
What does this suggestion change/add/remove:
This suggestion nerfs ceiling turret knockback, to make it either very minimal or half of what it is now. If that's not possible maybe just the turrets on the route to surface.
Possible Positives of the suggestion (At least 2):
+ SCPs will find it...
Suggestion Denied
Hi @Tub,
Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.
We are currently looking into the type green abilities and something similar is already being worked on. We also believe this...
Suggestion Denied
Hi @Basilisk,
Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.
This suggestion was denied before due to the fact having a lot of equipment on one job discourages RP and interactions...
Suggestion Denied
Hi @Hypnotoad,
Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.
We are looking into other methods to solve the issue with distinguishing chefs however we do not believe this is the...
Name: Luke Baker
Codename: 'Saint'
Nationality: English
Clearance level: 3
Personnel background:
Baker, code name 'Saint', was originally born in the east of England where he grew up and studied biology. After some time he gained a job in a hospital laboratory focused on identifying...
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